Patch Notes for Fortnite v11.50 – Launch Pads return & Chaos Physics Engine
The remaining replace of Fortnite Chapter 2, Season 1 is now right here with v11.50, that includes Unreal Engine’s Chaos physics system and the return of Launch Pads. Along with this there is a new occasion beginning quickly, and Epic shall be releasing particulars later at the moment.
Season 2 is predicted to launch Thursday, February 20 so keep tuned for teasers and information surrounding that, we’re anticipating it to be massive!
Here’s what you should find out about at the moment’s patch:
The new occasion begins quickly! Check again right here later at the moment for extra particulars.
In non-aggressive playlists, the Launch Pad has been unvaulted.
Implemented Unreal Engine’s Chaos physics system, talked about beforehand right here.
At launch, our objective is to make sure that Fortnite nonetheless seems like what you’d anticipate. We’ll be carefully monitoring your suggestions from the in-sport Feedback device for any points you could be experiencing.
To report points by way of the in-sport Feedback device, choose Feedback in the primary menu and select Bug. We encourage you to place “Physics” within the topic line and embody a concise message within the physique that precisely describes the problem(s) you’re experiencing.
Resolved a difficulty involving some gamers’ completion of the “Search chests in a single match” Chaos Rising Challenge not being saved.
The “Earn Gold Scavenger Medals” Rippley vs. Sludge Overtime Challenge now tracks progress correctly.
The Sidegrading characteristic is not current in aggressive playlists. Its presence in these playlists was unintentional, as famous in our v11.40 publish.
Resolved a difficulty involving new gamers on consoles having issue matchmaking after first linking their Epic account.
Addressed studies of iOS gamers activating their gadget’s swipe-up characteristic when attempting to press stock buttons.
SOURCE: Epic Games
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