CS:GO: Breaking down Natus Vincere’s Mirage; 7 features
We breakdown how Natus`Vincere play on Mirage with a detailed have a look at their final 5 matches earlier than the summer time break.
Na`Vi is without doubt one of the most mentioned and controversial groups in skilled CS:GO. We take a peek at what makes their technique so formidable.
1. Aggression and stacks on pistol rounds
Natus`Vincere don’t prefer to play passive defaults on CT-pistol rounds. In the final 4 out of 5 matches, Na`Vi performed both stack on one of many websites (2 instances 3B, 1 time 3A), and as soon as they went out in aggression in mid.
Only in one of many final 5 video games, Na`Vi performed passively, 2A – 1 mid – 2B.
2. Aggression on forcebuy rounds
We can see the same sample on forcebuy rounds: Natus`Vincere prefers to be lively, as an alternative of ready for the opponents to succeed in one of many websites.
Overall, their matches, Na`Vi will play passively on forcebuys lower than 20% of the time.
Three. Specific mid management on weapon rounds
We hardly ever see this among the many tier-1 groups, however Natus`Vincere adhere to a transparent construction relating to mid management. This is extra a common trait of their play type than a strategic maneuver. Natus`Vincere have a behavior of onerous and really variable management of the mid: flash-peeks from totally different approaches, early AWP peeks, aggression in the beginning of the spherical — they make use of many out there choices.
But when Na`Vi are usually not going to struggle for the mid, in most rounds, they’re going to most likely fortify A-site. These may be totally different setups: 3A + 2B, or 3A + 1 mid/quick + 1B. But during the last 5 matches, Na`Vi had lower than three gamers on A-site within the mid-round. Only about 15% of weapon rounds.
Four. Early S1mple’s peeks
S1mple, S1mple… an especially aggressive sniper, which could be very uncomfortable and unsightly to play towards, (and his flickshots are a separate subject.) As for the Mirage, you possibly can usually discover S1mple in the beginning of the spherical on the quick (via a soar from the window), or within the ladder room.
5. Forcebuy rounds: don’t count on quick A-execute
An attention-grabbing reality; for the final 5 matches, Na`Vi have by no means ended a forcebuy spherical as a quick A-site push. We wished to discover a clearer habits sample, however there was nothing to catch on to. Na`Vi alternate quick and sluggish drive rounds beginning the spherical with mid management, or simply go to a quick push of B-site. But Natus`Vincere have not made a single quick A-site execute during the last 5 matches.
6. Flamie lives in palace
On Mirage, Egor “flamie” Vasilyev performs as A-lurker on T-side. Most usually, he may be present in palace (solely in 5% of rounds, flamie performs on the ramp). This is data that can be utilized in recreation: for instance, having data on the presence of gamers on the mid (and Natus`Vincere often occupy the mid as Three gamers) for sluggish rounds, you possibly can attempt to push the ramp and T-spawn.
7. Na`Vi don’t push B-site with out quick in mid-late spherical
This is a small factor, however that’s essential to know. There are groups that don’t thoughts executing B-site solely via apps even on the finish of the spherical. There are groups that prefer to give attention to B-splits with Three-Four gamers that undergo quick. Natus`Vincere by no means go full apps B-site execute with out the presence on quick within the mid-late spherical. Usually, they’ve 1 or 2 gamers that undergo quick.
It’s value nothing that Na`Vi have many moments whereas enjoying on Mirage that might be used towards them by their opponents. Usually, tier-1 groups have fewer seen patterns to their play. That stated these patterns are particular to Mirage — on different maps, Natus`Vincere’s patterns and methods are much less apparent.
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The submit CS:GO: Breaking down Natus Vincere’s Mirage; 7 features appeared first on Esports News Network | ESTNN.
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